| SDL_AUDIO_ISFLOAT(3) | SDL3 FUNCTIONS | SDL_AUDIO_ISFLOAT(3) |
SDL_AUDIO_ISFLOAT - Determine if an SDL_AudioFormat
represents floating point data.
Defined in SDL3/SDL_audio.h
#include "SDL3/SDL.h"
#define SDL_AUDIO_ISFLOAT(x) ((x) & SDL_AUDIO_MASK_FLOAT)
For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.
Returns non-zero if format is floating point, zero otherwise.
It is safe to call this macro from any thread.
This macro is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |