| SDL_AUDIO_MASK_FLOAT(3) | SDL3 FUNCTIONS | SDL_AUDIO_MASK_FLOAT(3) |
SDL_AUDIO_MASK_FLOAT - Mask of bits in an SDL_AudioFormat
that contain the floating point flag.
Defined in SDL3/SDL_audio.h
#include "SDL3/SDL.h"
#define SDL_AUDIO_MASK_FLOAT (1u<<8)
Generally one should use SDL_AUDIO_ISFLOAT
instead of this macro directly.
This macro is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |