DOKK / manpages / debian 13 / libsdl3-doc / SDL_BeginGPUCopyPass.3.en
SDL_BeginGPUCopyPass(3) SDL3 FUNCTIONS SDL_BeginGPUCopyPass(3)

SDL_BeginGPUCopyPass - Begins a copy pass on a command buffer.

Defined in SDL3/SDL_gpu.h

#include "SDL3/SDL.h"
SDL_GPUCopyPass * SDL_BeginGPUCopyPass(
    SDL_GPUCommandBuffer *command_buffer);

All operations related to copying to or from buffers or textures take place inside a copy pass. You must not begin another copy pass, or a render pass or compute pass before ending the copy pass.

a command buffer.

( SDL_GPUCopyPass
*) Returns a copy pass handle.

This function is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer