| SDL_BindGPUComputePipeline(3) | SDL3 FUNCTIONS | SDL_BindGPUComputePipeline(3) |
SDL_BindGPUComputePipeline - Binds a compute pipeline on a command buffer for use in compute dispatch.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
void SDL_BindGPUComputePipeline(
SDL_GPUComputePass *compute_pass,
SDL_GPUComputePipeline *compute_pipeline);
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |