| SDL_BindGPUIndexBuffer(3) | SDL3 FUNCTIONS | SDL_BindGPUIndexBuffer(3) |
SDL_BindGPUIndexBuffer - Binds an index buffer on a command buffer for use with subsequent draw calls.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
void SDL_BindGPUIndexBuffer(
SDL_GPURenderPass *render_pass,
const SDL_GPUBufferBinding *binding,
SDL_GPUIndexElementSize index_element_size);
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |