| SDL_BlitSurfaceTiledWithScale(3) | SDL3 FUNCTIONS | SDL_BlitSurfaceTiledWithScale(3) |
SDL_BlitSurfaceTiledWithScale - Perform a scaled and tiled blit to a destination surface, which may be of a different format.
Defined in SDL3/SDL_surface.h
#include "SDL3/SDL.h"
bool SDL_BlitSurfaceTiledWithScale(SDL_Surface *src, const SDL_Rect *srcrect, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect);
The pixels in srcrect will be scaled and repeated as many times as needed to completely fill dstrect .
Returns true on success or false on failure; call
SDL_GetError () for more information.
Only one thread should be using the src and dst surfaces at any given time.
This function is available since SDL 3.2.0.
•(3), SDL_BlitSurface(3)
| SDL 3.2.10 | Simple Directmedia Layer |