| SDL_CreatePalette(3) | SDL3 FUNCTIONS | SDL_CreatePalette(3) |
SDL_CreatePalette - Create a palette structure with the specified number of color entries.
Defined in SDL3/SDL_pixels.h
#include "SDL3/SDL.h"
SDL_Palette * SDL_CreatePalette(int ncolors);
The palette entries are initialized to white.
( SDL_Palette
*) Returns a new SDL_Palette
structure on success or NULL on failure (e.g. if there wasn't enough memory); call SDL_GetError () for more information.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.
•(3), SDL_DestroyPalette(3), •(3), SDL_SetPaletteColors(3), •(3), SDL_SetSurfacePalette(3)
| SDL 3.2.10 | Simple Directmedia Layer |