| SDL_CreateThread(3) | SDL3 FUNCTIONS | SDL_CreateThread(3) |
SDL_CreateThread - Create a new thread with a default stack size.
Defined in SDL3/SDL_thread.h
#include "SDL3/SDL.h"
SDL_Thread * SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
This is a convenience function, equivalent to calling
SDL_CreateThreadWithProperties
with the following properties set:
• SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER : fn
• SDL_PROP_THREAD_CREATE_NAME_STRING : name
• SDL_PROP_THREAD_CREATE_USERDATA_POINTER : data Note that this "function" is actually a macro that calls an internal function with two extra parameters not listed here; they are hidden through preprocessor macros and are needed to support various C runtimes at the point of the function call. Language bindings that aren't using the C headers will need to deal with this.
Usually, apps should just call this function the same way on every platform and let the macros hide the details.
( SDL_Thread
*) Returns an opaque pointer to the new thread object on success, NULL if the
new thread could not be created; call
SDL_GetError () for more information.
This function is available since SDL 3.2.0.
•(3), SDL_CreateThreadWithProperties(3), •(3), SDL_WaitThread(3)
| SDL 3.2.10 | Simple Directmedia Layer |