| SDL_DestroyGPUDevice(3) | SDL3 FUNCTIONS | SDL_DestroyGPUDevice(3) |
SDL_DestroyGPUDevice - Destroys a GPU context previously returned by SDL_CreateGPUDevice .
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
void SDL_DestroyGPUDevice(SDL_GPUDevice *device);
This function is available since SDL 3.2.0.
•(3), SDL_CreateGPUDevice(3)
| SDL 3.2.10 | Simple Directmedia Layer |