| SDL_DestroySurface(3) | SDL3 FUNCTIONS | SDL_DestroySurface(3) |
SDL_DestroySurface - Free a surface.
Defined in SDL3/SDL_surface.h
#include "SDL3/SDL.h"
void SDL_DestroySurface(SDL_Surface *surface);
It is safe to pass NULL to this function.
No other thread should be using the surface when it is freed.
This function is available since SDL 3.2.0.
•(3), SDL_CreateSurface(3), •(3), SDL_CreateSurfaceFrom(3)
| SDL 3.2.10 | Simple Directmedia Layer |