| SDL_DestroyWindow(3) | SDL3 FUNCTIONS | SDL_DestroyWindow(3) |
SDL_DestroyWindow - Destroy a window.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
void SDL_DestroyWindow(SDL_Window *window);
Any child windows owned by the window will be recursively destroyed as well.
Note that on some platforms, the visible window may not actually be removed from the screen until the SDL event loop is pumped again, even though the
SDL_Window
is no longer valid after this call.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_CreatePopupWindow(3), •(3), SDL_CreateWindow(3), •(3), SDL_CreateWindowWithProperties(3)
| SDL 3.2.10 | Simple Directmedia Layer |