| SDL_DuplicateSurface(3) | SDL3 FUNCTIONS | SDL_DuplicateSurface(3) |
SDL_DuplicateSurface - Creates a new surface identical to the existing surface.
Defined in SDL3/SDL_surface.h
#include "SDL3/SDL.h"
SDL_Surface * SDL_DuplicateSurface(SDL_Surface *surface);
If the original surface has alternate images, the new surface will have a reference to them as well.
The returned surface should be freed with
SDL_DestroySurface ().
( SDL_Surface
*) Returns a copy of the surface or NULL on failure; call SDL_GetError
() for more information.
This function is not thread safe.
This function is available since SDL 3.2.0.
•(3), SDL_DestroySurface(3)
| SDL 3.2.10 | Simple Directmedia Layer |