| SDL_EGL_GetWindowSurface(3) | SDL3 FUNCTIONS | SDL_EGL_GetWindowSurface(3) |
SDL_EGL_GetWindowSurface - Get the EGL surface associated with the window.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
SDL_EGLSurface SDL_EGL_GetWindowSurface(SDL_Window *window);
( SDL_EGLSurface ) Returns the EGLSurface pointer associated with the window, or NULL on failure.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |