| SDL_GLContextFlag(3type) | SDL3 DATATYPES | SDL_GLContextFlag(3type) |
SDL_GLContextFlag - Possible flags to be set for the
SDL_GL_CONTEXT_FLAGS
attribute.
Defined in SDL3/SDL_video.h
#include "SDL3/SDL.h"
typedef Uint32 SDL_GLContextFlag; #define SDL_GL_CONTEXT_DEBUG_FLAG 0x0001 #define SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG 0x0002 #define SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG 0x0004 #define SDL_GL_CONTEXT_RESET_ISOLATION_FLAG 0x0008
This datatype is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |