DOKK / manpages / debian 13 / libsdl3-doc / SDL_GL_DestroyContext.3.en
SDL_GL_DestroyContext(3) SDL3 FUNCTIONS SDL_GL_DestroyContext(3)

SDL_GL_DestroyContext - Delete an OpenGL context.

Defined in SDL3/SDL_video.h

#include "SDL3/SDL.h"
bool SDL_GL_DestroyContext(SDL_GLContext context);

the OpenGL context to be deleted.

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_GL_CreateContext(3)

SDL 3.2.10 Simple Directmedia Layer