DOKK / manpages / debian 13 / libsdl3-doc / SDL_GL_GetCurrentContext.3.en
SDL_GL_GetCurrentContext(3) SDL3 FUNCTIONS SDL_GL_GetCurrentContext(3)

SDL_GL_GetCurrentContext - Get the currently active OpenGL context.

Defined in SDL3/SDL_video.h

#include "SDL3/SDL.h"
SDL_GLContext SDL_GL_GetCurrentContext(void);

( SDL_GLContext ) Returns the currently active OpenGL context or NULL on failure; call SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_GL_MakeCurrent(3)

SDL 3.2.10 Simple Directmedia Layer