| SDL_GPUBufferLocation(3type) | SDL3 DATATYPES | SDL_GPUBufferLocation(3type) |
SDL_GPUBufferLocation - A structure specifying a location in a buffer.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
typedef struct SDL_GPUBufferLocation
{
SDL_GPUBuffer *buffer; /**< The buffer. */
Uint32 offset; /**< The starting byte within the buffer. */
} SDL_GPUBufferLocation;
Used when copying data between buffers.
This struct is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |