| SDL_GPUCubeMapFace(3type) | SDL3 DATATYPES | SDL_GPUCubeMapFace(3type) |
SDL_GPUCubeMapFace - Specifies the face of a cube map.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
typedef enum SDL_GPUCubeMapFace
{
SDL_GPU_CUBEMAPFACE_POSITIVEX,
SDL_GPU_CUBEMAPFACE_NEGATIVEX,
SDL_GPU_CUBEMAPFACE_POSITIVEY,
SDL_GPU_CUBEMAPFACE_NEGATIVEY,
SDL_GPU_CUBEMAPFACE_POSITIVEZ,
SDL_GPU_CUBEMAPFACE_NEGATIVEZ
} SDL_GPUCubeMapFace;
Can be passed in as the layer field in texture-related structs.
This enum is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |