| SDL_GPUShader(3type) | SDL3 DATATYPES | SDL_GPUShader(3type) |
SDL_GPUShader - An opaque handle representing a compiled shader object.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
typedef struct SDL_GPUShader SDL_GPUShader;
This struct is available since SDL 3.2.0.
•(3), SDL_CreateGPUShader(3), •(3), SDL_CreateGPUGraphicsPipeline(3), •(3), SDL_ReleaseGPUShader(3)
| SDL 3.2.10 | Simple Directmedia Layer |