| SDL_GPUTextureFormatTexelBlockSize(3) | SDL3 FUNCTIONS | SDL_GPUTextureFormatTexelBlockSize(3) |
SDL_GPUTextureFormatTexelBlockSize - Obtains the texel block size for a texture format.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
Uint32 SDL_GPUTextureFormatTexelBlockSize(
SDL_GPUTextureFormat format);
( Uint32 ) Returns the texel block size of the texture format.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |