| SDL_Gamepad(3type) | SDL3 DATATYPES | SDL_Gamepad(3type) |
SDL_Gamepad - The structure used to identify an SDL gamepad
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
typedef struct SDL_Gamepad SDL_Gamepad;
This struct is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |