| SDL_GamepadHasAxis(3) | SDL3 FUNCTIONS | SDL_GamepadHasAxis(3) |
SDL_GamepadHasAxis - Query whether a gamepad has a given axis.
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
This merely reports whether the gamepad's mapping defined this axis, as that is all the information SDL has about the physical device.
Returns true if the gamepad has this axis, false otherwise.
This function is available since SDL 3.2.0.
•(3), SDL_GamepadHasButton(3), •(3), SDL_GetGamepadAxis(3)
| SDL 3.2.10 | Simple Directmedia Layer |