| SDL_GamepadHasSensor(3) | SDL3 FUNCTIONS | SDL_GamepadHasSensor(3) |
SDL_GamepadHasSensor - Return whether a gamepad has a particular sensor.
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);
Returns true if the sensor exists, false otherwise.
This function is available since SDL 3.2.0.
•(3), SDL_GetGamepadSensorData(3), •(3), SDL_GetGamepadSensorDataRate(3), •(3), SDL_SetGamepadSensorEnabled(3)
| SDL 3.2.10 | Simple Directmedia Layer |