| SDL_GetAudioStreamGain(3) | SDL3 FUNCTIONS | SDL_GetAudioStreamGain(3) |
SDL_GetAudioStreamGain - Get the gain of an audio stream.
Defined in SDL3/SDL_audio.h
#include "SDL3/SDL.h"
float SDL_GetAudioStreamGain(SDL_AudioStream *stream);
The gain of a stream is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio streams default to a gain of 1.0f (no change in output).
Returns the gain of the stream or -1.0f on failure; call
SDL_GetError () for more information.
It is safe to call this function from any thread, as it holds a stream-specific mutex while running.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |