| SDL_GetGPUDeviceDriver(3) | SDL3 FUNCTIONS | SDL_GetGPUDeviceDriver(3) |
SDL_GetGPUDeviceDriver - Returns the name of the backend used to create this GPU context.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
const char * SDL_GetGPUDeviceDriver(SDL_GPUDevice *device);
Returns the name of the device's driver, or NULL on error.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |