| SDL_GetGPUShaderFormats(3) | SDL3 FUNCTIONS | SDL_GetGPUShaderFormats(3) |
SDL_GetGPUShaderFormats - Returns the supported shader formats for this GPU context.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
SDL_GPUShaderFormat SDL_GetGPUShaderFormats(SDL_GPUDevice *device);
( SDL_GPUShaderFormat ) Returns a bitflag indicating which shader formats the driver is able to consume.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |