| SDL_GetGPUSwapchainTextureFormat(3) | SDL3 FUNCTIONS | SDL_GetGPUSwapchainTextureFormat(3) |
SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.
Defined in SDL3/SDL_gpu.h
#include "SDL3/SDL.h"
SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat(
SDL_GPUDevice *device,
SDL_Window *window);
Note that this format can change if the swapchain parameters change.
( SDL_GPUTextureFormat ) Returns the texture format of the swapchain.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |