| SDL_GetGamepadAppleSFSymbolsNameForAxis(3) | SDL3 FUNCTIONS | SDL_GetGamepadAppleSFSymbolsNameForAxis(3) |
SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
Returns the sfSymbolsName or NULL if the name can't be found.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |