DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetGamepadButton.3.en
SDL_GetGamepadButton(3) SDL3 FUNCTIONS SDL_GetGamepadButton(3)

SDL_GetGamepadButton - Get the current state of a button on a gamepad.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
bool SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

a gamepad.
a button index (one of the SDL_GamepadButton
values).

Returns true if the button is pressed, false otherwise.

This function is available since SDL 3.2.0.

(3), SDL_GamepadHasButton(3), (3), SDL_GetGamepadAxis(3)

SDL 3.2.10 Simple Directmedia Layer