DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetGamepadConnectionState.3.en
SDL_GetGamepadConnectionState(3) SDL3 FUNCTIONS SDL_GetGamepadConnectionState(3)

SDL_GetGamepadConnectionState - Get the connection state of a gamepad.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
SDL_JoystickConnectionState SDL_GetGamepadConnectionState(SDL_Gamepad *gamepad);

the gamepad object to query.

( SDL_JoystickConnectionState ) Returns the connection state on success or

SDL_JOYSTICK_CONNECTION_INVALID on failure; call SDL_GetError () for more information.

This function is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer