| SDL_GetGamepadID(3) | SDL3 FUNCTIONS | SDL_GetGamepadID(3) |
SDL_GetGamepadID - Get the instance ID of an opened gamepad.
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);
( SDL_JoystickID ) Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError () for more information.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |