DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetGamepadNameForID.3.en
SDL_GetGamepadNameForID(3) SDL3 FUNCTIONS SDL_GetGamepadNameForID(3)

SDL_GetGamepadNameForID - Get the implementation dependent name of a gamepad.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
const char * SDL_GetGamepadNameForID(SDL_JoystickID instance_id);

This can be called before any gamepads are opened.

the joystick instance ID.

Returns the name of the selected gamepad. If no name can be found, this function returns NULL; call SDL_GetError () for more information.

This function is available since SDL 3.2.0.

(3), SDL_GetGamepadName(3), (3), SDL_GetGamepads(3)

SDL 3.2.10 Simple Directmedia Layer