| SDL_GetGamepadPlayerIndexForID(3) | SDL3 FUNCTIONS | SDL_GetGamepadPlayerIndexForID(3) |
SDL_GetGamepadPlayerIndexForID - Get the player index of a gamepad.
Defined in SDL3/SDL_gamepad.h
#include "SDL3/SDL.h"
int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);
This can be called before any gamepads are opened.
Returns the player index of a gamepad, or -1 if it's not available.
This function is available since SDL 3.2.0.
•(3), SDL_GetGamepadPlayerIndex(3), •(3), SDL_GetGamepads(3)
| SDL 3.2.10 | Simple Directmedia Layer |