DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetGamepadProduct.3.en
SDL_GetGamepadProduct(3) SDL3 FUNCTIONS SDL_GetGamepadProduct(3)

SDL_GetGamepadProduct - Get the USB product ID of an opened gamepad, if available.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
Uint16 SDL_GetGamepadProduct(SDL_Gamepad *gamepad);

If the product ID isn't available this function returns 0.

the gamepad object to query.

( Uint16 ) Returns the USB product ID, or zero if unavailable.

This function is available since SDL 3.2.0.

(3), SDL_GetGamepadProductForID(3)

SDL 3.2.10 Simple Directmedia Layer