DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetGamepadSteamHandle.3.en
SDL_GetGamepadSteamHandle(3) SDL3 FUNCTIONS SDL_GetGamepadSteamHandle(3)

SDL_GetGamepadSteamHandle - Get the Steam Input handle of an opened gamepad, if available.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
Uint64 SDL_GetGamepadSteamHandle(SDL_Gamepad *gamepad);

Returns an InputHandle_t for the gamepad that can be used with Steam Input API: https://partner.steamgames.com/doc/api/ISteamInput

the gamepad object to query.

( Uint64 ) Returns the gamepad handle, or 0 if unavailable.

This function is available since SDL 3.2.0.

SDL 3.2.10 Simple Directmedia Layer