DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetGamepadStringForAxis.3.en
SDL_GetGamepadStringForAxis(3) SDL3 FUNCTIONS SDL_GetGamepadStringForAxis(3)

SDL_GetGamepadStringForAxis - Convert from an SDL_GamepadAxis
enum to a string.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);

an enum value for a given SDL_GamepadAxis .

Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by

SDL_Gamepad
mapping strings.

This function is available since SDL 3.2.0.

(3), SDL_GetGamepadAxisFromString(3)

SDL 3.2.10 Simple Directmedia Layer