DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetGamepads.3.en
SDL_GetGamepads(3) SDL3 FUNCTIONS SDL_GetGamepads(3)

SDL_GetGamepads - Get a list of currently connected gamepads.

Defined in SDL3/SDL_gamepad.h

#include "SDL3/SDL.h"
SDL_JoystickID * SDL_GetGamepads(int *count);

a pointer filled in with the number of gamepads returned, may be NULL.

( SDL_JoystickID
*) Returns a 0 terminated array of joystick instance IDs or NULL on failure; call

SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.

This function is available since SDL 3.2.0.

(3), SDL_HasGamepad(3), (3), SDL_OpenGamepad(3)

SDL 3.2.10 Simple Directmedia Layer