DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetGrabbedWindow.3.en
SDL_GetGrabbedWindow(3) SDL3 FUNCTIONS SDL_GetGrabbedWindow(3)

SDL_GetGrabbedWindow - Get the window that currently has an input grab enabled.

Defined in SDL3/SDL_video.h

#include "SDL3/SDL.h"
SDL_Window * SDL_GetGrabbedWindow(void);

( SDL_Window
*) Returns the window if input is grabbed or NULL otherwise.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_SetWindowMouseGrab(3), (3), SDL_SetWindowKeyboardGrab(3)

SDL 3.2.10 Simple Directmedia Layer