DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetMice.3.en
SDL_GetMice(3) SDL3 FUNCTIONS SDL_GetMice(3)

SDL_GetMice - Get a list of currently connected mice.

Defined in SDL3/SDL_mouse.h

#include "SDL3/SDL.h"
SDL_MouseID * SDL_GetMice(int *count);

Note that this will include any device or virtual driver that includes mouse functionality, including some game controllers, KVM switches, etc. You should wait for input from a device before you consider it actively in use.

a pointer filled in with the number of mice returned, may be NULL.

( SDL_MouseID
*) Returns a 0 terminated array of mouse instance IDs or NULL on failure; call SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_GetMouseNameForID(3), (3), SDL_HasMouse(3)

SDL 3.2.10 Simple Directmedia Layer