| SDL_GetNumJoystickAxes(3) | SDL3 FUNCTIONS | SDL_GetNumJoystickAxes(3) |
SDL_GetNumJoystickAxes - Get the number of general axis controls on a joystick.
Defined in SDL3/SDL_joystick.h
#include "SDL3/SDL.h"
int SDL_GetNumJoystickAxes(SDL_Joystick *joystick);
Often, the directional pad on a game controller will either look like 4 separate buttons or a POV hat, and not axes, but all of this is up to the device and platform.
Returns the number of axis controls/number of axes on success or -1 on failure; call SDL_GetError () for more information.
This function is available since SDL 3.2.0.
•(3), SDL_GetJoystickAxis(3), •(3), SDL_GetNumJoystickBalls(3), •(3), SDL_GetNumJoystickButtons(3), •(3), SDL_GetNumJoystickHats(3)
| SDL 3.2.10 | Simple Directmedia Layer |