| SDL_GetPlatform(3) | SDL3 FUNCTIONS | SDL_GetPlatform(3) |
SDL_GetPlatform - Get the name of the platform.
Defined in SDL3/SDL_platform.h
#include "SDL3/SDL.h"
const char * SDL_GetPlatform(void);
Here are the names returned for some (but not all) supported platforms:
• "Windows"
• "macOS"
• "Linux"
• "iOS"
• "Android"
Returns the name of the platform. If the correct platform name is not available, returns a string beginning with the text "Unknown".
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |