| SDL_GetPointerProperty(3) | SDL3 FUNCTIONS | SDL_GetPointerProperty(3) |
SDL_GetPointerProperty - Get a pointer property from a group of properties.
Defined in SDL3/SDL_properties.h
#include "SDL3/SDL.h"
void * SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value);
By convention, the names of properties that SDL exposes on objects will start with "SDL.", and properties that SDL uses internally will start with "SDL.internal.". These should be considered read-only and should not be modified by applications.
Returns the value of the property, or default_value if it is not set or not a pointer property.
It is safe to call this function from any thread, although the data returned is not protected and could potentially be freed if you call
SDL_SetPointerProperty () or
SDL_ClearProperty () on these properties from another thread. If you need to avoid this, use
SDL_LockProperties () and
SDL_UnlockProperties ().
This function is available since SDL 3.2.0.
•(3), SDL_GetBooleanProperty(3), •(3), SDL_GetFloatProperty(3), •(3), SDL_GetNumberProperty(3), •(3), SDL_GetPropertyType(3), •(3), SDL_GetStringProperty(3), •(3), SDL_HasProperty(3), •(3), SDL_SetPointerProperty(3)
| SDL 3.2.10 | Simple Directmedia Layer |