| SDL_GetRectUnionFloat(3) | SDL3 FUNCTIONS | SDL_GetRectUnionFloat(3) |
SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.
Defined in SDL3/SDL_rect.h
#include "SDL3/SDL.h"
bool SDL_GetRectUnionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |