| SDL_GetRenderMetalLayer(3) | SDL3 FUNCTIONS | SDL_GetRenderMetalLayer(3) |
SDL_GetRenderMetalLayer - Get the CAMetalLayer associated with the given Metal renderer.
Defined in SDL3/SDL_render.h
#include "SDL3/SDL.h"
void * SDL_GetRenderMetalLayer(SDL_Renderer *renderer);
This function returns void , so SDL doesn't have to include Metal's headers, but it can be safely cast to a CAMetalLayer .
(void ) Returns a CAMetalLayer on success, or NULL if the renderer isn't a Metal renderer.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
| SDL 3.2.10 | Simple Directmedia Layer |