| SDL_GetRenderScale(3) | SDL3 FUNCTIONS | SDL_GetRenderScale(3) |
SDL_GetRenderScale - Get the drawing scale for the current target.
Defined in SDL3/SDL_render.h
#include "SDL3/SDL.h"
bool SDL_GetRenderScale(SDL_Renderer *renderer, float *scaleX, float *scaleY);
Each render target has its own scale. This function gets the scale for the current render target.
Returns true on success or false on failure; call
SDL_GetError () for more information.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_SetRenderScale(3)
| SDL 3.2.10 | Simple Directmedia Layer |