| SDL_GetRenderTarget(3) | SDL3 FUNCTIONS | SDL_GetRenderTarget(3) |
SDL_GetRenderTarget - Get the current render target.
Defined in SDL3/SDL_render.h
#include "SDL3/SDL.h"
SDL_Texture * SDL_GetRenderTarget(SDL_Renderer *renderer);
The default render target is the window for which the renderer was created, and is reported a NULL here.
( SDL_Texture
*) Returns the current render target or NULL for the default render
target.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.
•(3), SDL_SetRenderTarget(3)
| SDL 3.2.10 | Simple Directmedia Layer |