DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetSurfaceColorspace.3.en
SDL_GetSurfaceColorspace(3) SDL3 FUNCTIONS SDL_GetSurfaceColorspace(3)

SDL_GetSurfaceColorspace - Get the colorspace used by a surface.

Defined in SDL3/SDL_surface.h

#include "SDL3/SDL.h"
SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface *surface);

The colorspace defaults to

SDL_COLORSPACE_SRGB_LINEAR
for floating point formats, SDL_COLORSPACE_HDR10
for 10-bit formats,

SDL_COLORSPACE_SRGB
for other RGB surfaces and

SDL_COLORSPACE_BT709_FULL
for YUV textures.

the SDL_Surface
structure to query.

( SDL_Colorspace ) Returns the colorspace used by the surface, or SDL_COLORSPACE_UNKNOWN
if the surface is NULL.

This function is not thread safe.

This function is available since SDL 3.2.0.

(3), SDL_SetSurfaceColorspace(3)

SDL 3.2.10 Simple Directmedia Layer