| SDL_GetSurfaceImages(3) | SDL3 FUNCTIONS | SDL_GetSurfaceImages(3) |
SDL_GetSurfaceImages - Get an array including all versions of a surface.
Defined in SDL3/SDL_surface.h
#include "SDL3/SDL.h"
SDL_Surface ** SDL_GetSurfaceImages(SDL_Surface *surface, int *count);
This returns all versions of a surface, with the surface being queried as the first element in the returned array.
Freeing the array of surfaces does not affect the surfaces in the array. They are still referenced by the surface being queried and will be cleaned up normally.
( SDL_Surface ) Returns a NULL terminated array of
SDL_Surface
pointers or NULL on failure; call
SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.
This function is not thread safe.
This function is available since SDL 3.2.0.
•(3), SDL_AddSurfaceAlternateImage(3), •(3), SDL_RemoveSurfaceAlternateImages(3), •(3), SDL_SurfaceHasAlternateImages(3)
| SDL 3.2.10 | Simple Directmedia Layer |