| SDL_GetSurfacePalette(3) | SDL3 FUNCTIONS | SDL_GetSurfacePalette(3) |
SDL_GetSurfacePalette - Get the palette used by a surface.
Defined in SDL3/SDL_surface.h
#include "SDL3/SDL.h"
SDL_Palette * SDL_GetSurfacePalette(SDL_Surface *surface);
( SDL_Palette
*) Returns a pointer to the palette used by the surface, or NULL if there is
no palette used.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.
•(3), SDL_SetSurfacePalette(3)
| SDL 3.2.10 | Simple Directmedia Layer |