DOKK / manpages / debian 13 / libsdl3-doc / SDL_GetTextureBlendMode.3.en
SDL_GetTextureBlendMode(3) SDL3 FUNCTIONS SDL_GetTextureBlendMode(3)

SDL_GetTextureBlendMode - Get the blend mode used for texture copy operations.

Defined in SDL3/SDL_render.h

#include "SDL3/SDL.h"
bool SDL_GetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode *blendMode);

the texture to query.
a pointer filled in with the current SDL_BlendMode .

Returns true on success or false on failure; call

SDL_GetError () for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

(3), SDL_SetTextureBlendMode(3)

SDL 3.2.10 Simple Directmedia Layer